Sweet Baby Inc. Reveals Dev Team Behind ‘Shadow Gambit: The Cursed Crew’ Shut Down, Costs Were Exceeding Revenues

April 22, 2024  ·
  John F. Trent

Key art from Shadow Gambit: The Cursed Crew (2023), Mimimi Games

Sweet Baby Inc., the consultancy firm that has been the target of a boycott due to its peddling of woke ideology, revealed back in August that one of its clients shut down after Sweet Baby Inc. consulted on the game.

Screenshot from Shadow Gambit: The Cursed Crew (2023), Mimimi Games

Back at the end of August, Sweet Baby Inc. reported on LinkedIn that following their consultation on Mimimi Games’ Shadow Gambit: The Cursed Crew that the company was shutting down.

Sweet Baby Inc. posted, “We are saddened to learn that Shadow Gambit: The Cursed Crew is Mimimi’s last game. We’re incredibly proud to have helped bring this final voyage to shore by collaborating on the game’s protagonist, Afia, with Matthias Kraut, Moritz Wagner, and the rest of the crew at Mimimi Games GmbH. Our collaboration helped make the world of the Cursed Caribbean feel more inclusive and representative. Very happy to see that players have resonated the game, as evidenced by its incredible reception.”

“The Mimimi team is amazing and deserves to land on their feet. We would be happy to connect folks in our network who are looking for talented developers with the studio – send us a DM if you are interested,” Sweet Baby Inc. concluded.

Sweet Baby Inc. on LinkedIn

READ: Rumor: Compulsion Games Race Swapped Their Main Character After Hiring Sweet Baby Inc.

Mimimi Games and its founders Dominik Abé and Johannes Roth announced the company was shutting down at the end of August 2023 writing in a blog post, “It is with a heavy heart that today we have to share the news that Shadow Gambit: The Cursed Crew will be Mimimi’s final game.”

The duo continued, “As we look back at our 15-year journey crafting games (and crying about it), we feel grateful for the incredible love and support we received from all of you. We cherished every game we made and feel proud of what we were able to accomplish as a studio.”

“At the same time, dedicating the past decade and a half of our lives working on increasingly ambitious games took a heavy personal toll on us and our families. After the release of Shadow Gambit we decided it was the right time to prioritize our well-being and to pull the brakes instead of signing up for another multi-year production cycle,” they explained.

Screenshot from Shadow Gambit: The Cursed Crew (2023), Mimimi Games

Later in their explanation, they detailed that the company’s costs were growing more than its revenues. It stated, “Making these games was amazing and extremely taxing at the same time. Reaching the level of quality Mimimi strives for is hard and requires focus and dedication. We also have to acknowledge that our future production costs are growing faster than potential revenues of our genre. The increased financial pressure and level of risk became unsustainable.”

“Additionally, whenever our games got close to release and were finally fun to play, a new fight for funding of the following projects started, making this a continuous cycle,” they added.

Screenshot from Shadow Gambit: The Cursed Crew (2023), Mimimi Games

READ: Report: Sweet Baby Inc. Ruined A44 Games’ ‘Flintlock: The Siege Of Dawn’ Race-Swapped Main Character And Made Other Significant DEI Changes

They also shared, “As founders and directors, we found it increasingly difficult to strike a balance between fulfilling internal expectations for the studio and being available for our young families. Meeting our goals of quality, company culture and management requires a constant level of energy that we simply can’t provide anymore.”

“Ramping down the company and making Shadow Gambit our final game is an extremely tough decision. We never expected this would be how Mimimi ends. But if even one of us were to break down, fail or burn out, the situation would escalate quickly,” they elaborated. “Ultimately, managing a production on this scale, in combination with an extremely competitive market, proved to be too taxing for us.”

“In light of all of the above, we decided to pull the brakes,” Abé and Roth concluded.

Screenshot from Shadow Gambit: The Cursed Crew (2023), Mimimi Games

What do you make of Mimimi Games shutting down after hiring Sweet Baby Inc. as consultants and revealing their costs were growing more than their revenues?

NEXT: Sweet Baby Inc. Style Consultancy Firm GaymerX Consulted With Niantic Before Radical Gender & Avatar Changes Made In ‘Pokémon GO’

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Mr0303
Mr0303
13 days ago

They get what they deserve. Developers hiring SBI are already woke clowns who want propaganda in their product.

Truth
Truth
13 days ago

Go woke..go broke!

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