Warner Bros.’ MultiVersus is officially shutting down this May, adding another massive financial loss to the company’s already troubled gaming division. The game’s unexpected closure has left many players feeling betrayed—especially those who spent money on premium content. However, the backlash has escalated beyond frustration, with the game’s director and development team now reportedly facing threats of physical harm.
MultiVersus Ending—No Refunds Announced
Last week, Player First Games confirmed that MultiVersus Season 5 would be the game’s last, with servers shutting down on May 30. Despite the game’s failure to maintain its early momentum, players were shocked by the abrupt shutdown—particularly since real-money transactions had been available until recently. While the game will remain playable offline in local and training modes, online functionality will be completely removed.

Bugs Bunny battles Finn from Adventure Time in MultiVersus – YouTube, MultiVersus
To make matters worse, no refund policy has been announced, leaving fans who purchased the $100 Founder’s Pack feeling deceived. Many players still have unused character tokens, now rendered useless as they have already unlocked every fighter. This frustration has led to a swell of negative reviews on Steam (which IGN called review bombing…), with MultiVersus’ rating tanking in response to the news.
Game Director Addresses Backlash and Threats
Tony Huynh, co-founder of Player First Games and director of MultiVersus, broke his silence after days of mounting player outrage. In a statement, he expressed sadness over the game’s fate but also gratitude for the opportunity to develop it.
However, he also addressed an unsettling development: threats of violence against himself and his team.
“I know that this is painful for everyone, and I know every member of [Player First Games] feels it too,” Huynh wrote. “But I have to call this out—you’re entitled to what you say and think, but when there are threats to harm, it’s crossing the line.”

Rick Sanchez in MultiVersus – YouTube, MultiVersus
The studio’s community manager, Angelo Rodriguez Jr., also defended Huynh, revealing that the director had been personally involved in engaging with fans and shaping the game based on community feedback.
“I’ve legitimately been losing sleep over the past few days watching all of this happen to Tony,” Rodriguez said. “Receiving threats of physical harm against him is not and will never be the way.”
Warner Bros. Faces Massive Gaming Losses
The shutdown of MultiVersus is just the latest in a series of high-profile failures for Warner Bros. Games. The company reportedly lost $100 million on MultiVersus alone, compounding the staggering $200 million loss from Suicide Squad: Kill the Justice League. The latter’s disastrous launch forced WB Games to rethink its strategy, with CEO David Zaslav admitting that the division is “substantially underperforming.”

Marvin the Martian in MultiVersus – YouTube, MultiVersus
Now, Warner Bros. is doubling down on a handful of major franchises, including Hogwarts Legacy, Mortal Kombat, Game of Thrones, and DC properties, particularly Batman. Despite this, recent layoffs and the abrupt end of Suicide Squad’s post-launch content suggest the company is still struggling to regain its footing.
Despite the chaos, MultiVersus players still have until May 30 to enjoy the game’s final season. The team at Player First Games has promised a substantial update, featuring 50 pages worth of improvements. However, for many fans, the damage is already done—MultiVersus is yet another cautionary tale of modern live-service gaming gone wrong.
What do you think about MultiVersus shutting down? Have you played Multiversus? What did you think? Sound off in the comments and let us know!


