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Xbox To Sell Gaming by the Hour, and Every Minute Played Has a Price

Xbox is officially selling gaming by the hour. Cloud Playtime lets players without Game Pass buy blocks of streaming time, and it’s live now for Xbox Insiders to test, according to Xbox Wire.

The packs come in three sizes at introductory prices: 10 hours for $3.99, 25 hours for $7.99, and 50 hours for $11.99. Microsoft said the option rolls out more broadly in November.

Do the math and it’s about 40 cents an hour for the smallest pack and about 24 cents an hour for the biggest one. Hours don’t expire, so whatever you buy sits in your account until you use it.

Here’s the catch. The hours don’t come with any games. Cloud Playtime only works with cloud playable games you already own or select free to play titles, so you’re paying for the stream on top of the game itself.

So a game you bought once can now come with a running meter if you want to play it in the cloud.

Your Minutes Are the Product Now

Paid playtime is ad free and comes with shorter wait times, high quality streaming, and hours that stay put until they’re used. The alternative is Xbox’s free cloud tier, which is supported by ads. Either way, your time is what’s being sold, whether you pay with cash or with your attention.

READ: Xbox Could Be Doubling Down on Physical Games

That’s a big shift from how most people think about owning a game. You buy it, you play it, and nobody’s counting. With gaming by the hour, the clock is part of the deal, and the bill grows the more you play.

A black Xbox One controller on a white background
The Xbox One controller. Credit: Evan-Amos / Wikimedia Commons (Public domain)

Microsoft isn’t hiding why it’s doing this. In a September Xbox Wire post, Xbox said the cost of cloud gaming “grows as more people use it and play for longer,” and admitted that “for some players the practical result is a higher cost.”

The same post pitched paid hours as an option for people “who want occasional access to cloud gaming or do not want a recurring Game Pass subscription.”

Game Pass Subscribers Are on the Clock Too

Cloud Playtime isn’t just for people outside Game Pass. Starting in November, Game Pass plans get monthly cloud hour caps: 15 hours for Ultimate, 10 hours for Premium, and 5 hours for Essential. Once subscribers burn through those, they can buy more cloud playtime through the Xbox Store.

READ: Xbox Game Pass Rumored to See Huge Changes Next Year

Xbox said it expects the caps to affect 4% of Game Pass subscribers. For that group, a monthly fee no longer covers all the streaming they used to get.

That’s a sharp turn for Ultimate in particular. Back in April, Xbox cut Ultimate from $29.99 to $22.99 a month and still listed “unlimited Xbox Cloud Gaming” among its perks. By November, the top tier tops out at 15 hours of streaming before the meter starts running.

The top of the Xbox Series X

The Xbox Series X Console – YouTube, Xbox

Xbox now has three ways to charge for the same stream: a subscription, ads, and gaming by the hour. Microsoft said cloud costs grow “as more people use it and play for longer,” and the new model puts a price on every minute played in the cloud.

Microsoft said more details on pricing, eligible games, markets, and how players can check their remaining time are coming in November. Availability may also vary by market and device, so the packs might not look the same everywhere.

Would you pay for gaming by the hour, or does a meter on your playtime go too far? Let us know in the comments.

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Joining That Park Place in August of 2021, Pamela Fitzgerald is a freelance writer covering entertainment and theme parks. Mrs. Fitzgerald has a special fondness for Walt Disney World, and especially focuses on theme park discounts for military, first responders, and other critical employees looking for vacation fun.