Nintendo has explained why Metroid Prime 4: Beyond did not adopt a fully open-world design, citing core franchise mechanics and long development constraints. The information comes from an interview with Famitsu, a Japanese video game magazine.
Nintendo has explained why Metroid Prime 4: Beyond did not adopt a fully open-world design, citing core franchise mechanics and long development constraints. The information comes from an interview with Famitsu, a Japanese video game magazine.
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