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Ubisoft Plans to Close Trials Studio RedLynx and Cut 70 Jobs at Ubisoft Singapore

A motorbike rider balances on a narrow ledge above misty mountains

Trials Rising. Credit: RedLynx / Ubisoft

Ubisoft wants to shut down RedLynx, the Finnish studio behind the Trials series, and it’s cutting 70 jobs at Ubisoft Singapore at the same time.

“Today, we informed our teams of a proposal to close RedLynx in Finland, subject to the local change negotiation process, which would affect up to 52 positions,” Ubisoft said in a statement. “At Ubisoft Singapore, 70 positions have been impacted to align the studio with upcoming production needs.”

Why Ubisoft Wants to Close the Studio

The Helsinki team isn’t working on a new project right now, and Ubisoft decided that shrinking it again wouldn’t make it sustainable, VGC reports. The closure isn’t final yet. Finland requires change negotiations, which are mandatory talks between employers and staff whenever a company with at least 50 employees makes decisions that affect jobs.

This is the studio’s second hit in about a year. Last October, Ubisoft announced up to 60 layoffs there as part of a plan to turn it from a multiplatform developer into one “specialized in small screens,” meaning mobile games.

Its recent work has mostly been support. The team helped Massive Entertainment bring The Division 2 to Google Stadia in 2020, worked on the mobile game Gwen’s Getaway, which soft launched in 2023 and shut down in December 2024, and recently helped Massive with a Nintendo Switch 2 port.

A motorbike rider jumps over a dusty desert course with wreckage in the background
A stunt from Trials Evolution. Credit: RedLynx / Ubisoft

READ: Halo Studios Reportedly Down to 30 Employees After Mass Layoffs

The studio was founded in Helsinki in 2000 and grew Trials from a web browser game into a full console series. Trials HD on Xbox Live Arcade was its breakout, and that success led Ubisoft to buy the team in 2011.

Five more games followed: Trials Evolution, Trials Frontier, Trials Fusion, Trials of the Blood Dragon, and Trials Rising. The studio hasn’t shipped a major release since Trials Rising arrived in 2019.

Ubisoft Singapore Loses 70 Jobs

Ubisoft Singapore opened in 2008 to build a production network in Southeast Asia. It’s supported most of the Assassin’s Creed games, led development on Skull and Bones, and most recently led Assassin’s Creed Black Flag Resynced.

A pirate ship with red sails cuts through rough water near rocky cliffs
A pirate ship at sea in Skull and Bones, led by Ubisoft Singapore. Credit: Ubisoft Singapore / Ubisoft

The 70 cuts equal about 20% of the studio’s local staff, according to The Straits Times. A Ubisoft spokesperson told the paper that affected employees will get financial and career help, and that the studio is working with local agencies, including NTUC’s Employment and Employability Institute, on job placements. The Creative Media and Publishing Union also said it’s reaching out to laid-off members with career guidance and job matching. Ubisoft says the studio “remains an important part of Ubisoft’s global production organization.”

Together, the two moves touch up to 122 jobs. They come as Ubisoft keeps restructuring after posting an operating loss of 1.3 billion euros in its 2026 financial year, and shortly after it said it would shut down its Rainbow Six mobile game.

“We deeply value the contributions of both teams and recognize the impact this may have on our colleagues,” the company said.

Will you miss RedLynx, or had the studio’s best days already passed? Sound off and let us know!

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Joining That Park Place in August of 2021, Pamela Fitzgerald is a freelance writer covering entertainment and theme parks. Mrs. Fitzgerald has a special fondness for Walt Disney World, and especially focuses on theme park discounts for military, first responders, and other critical employees looking for vacation fun.