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WB Games Revenue Plummets 48% in Q1 as Fallout from Sweet Baby Inc. Failure Continues — Monolith Closed, Executives Ousted, and No New Games in Sight

May 13, 2025  ·
  Marvin Montanaro
Arkham Batman Death

The apparent death of the Arkham Batman in Rocksteady's epic flop Suicide Squad: Kill The Justice League - YouTube, Dan Allen Gaming

The crisis inside Warner Bros. Games has reached new depths. In its Q1 2025 financial report, Warner Bros. Discovery confirmed a staggering 48% decline in revenue from WB Games, citing a lack of new releases and the long shadow of last year’s disastrous Sweet Baby Inc. collab “Suicide Squad: Kill The Justice League.” What began as a major gamble on a live-service superhero title has now rippled across the entire company—costing executives their jobs, shuttering long-standing studios, and calling into question the company’s future in gaming.

A Collapse Years in the Making

SSKTJL, the failed live-service game from Rocksteady Studios, continues to drag Warner Bros. down. The WB games and Rocksteady title reportedly lost the company $200 million, and with narrative direction steered heavily by Sweet Baby Inc. (SBI), it was widely panned by fans and critics alike for its weak gameplay, divisive storytelling, and baffling treatment of iconic DC heroes.

Sweet Baby In in the Suicide Squad Kill the Justice League Credits

Sweet Baby Inc. credits for SSKTJL

Sweet Baby Inc., known for its narrative consulting services, has become a lightning rod in the industry. Projects influenced by SBI—such as Unknown 9: Awakening, South of Midnight, and more —have seen commercial failures and widespread backlash. Sweet Baby Inc. involvement in SSKTJL is increasingly viewed as a critical mistake by WB Games leadership, and one that continues to haunt the studio’s reputation and bottom line.

The Wonder Woman Game That Never Was

In response to mounting losses, WB Games implemented a sweeping restructuring plan earlier this year. The fallout included the cancellation of the highly anticipated Wonder Woman game and the permanent closure of Monolith Productions—the beloved studio behind the Middle-Earth series and WB’s patented Nemesis System.

Wonder Woman Game

A promotional image for the Wonder Woman video game – Monolith Productions

Wonder Woman was slated to be a groundbreaking open-world title featuring procedurally generated storytelling through the Nemesis System. With visuals that impressed early fans and hopes of exploring the mythos of Diana Prince’s world in depth, the project represented one of the few bright spots on WB Games’ future slate. Its cancellation, along with Monolith’s shuttering, was seen by many as an act of desperation—cutting potential greatness to stop the bleeding.

Of course Rocksteady, the company responsible for bringing Sweet Baby Inc. to WB Games, continues on and is reportedly working on a new Batman title.

No New Releases, No Revenue

The company reported no major game releases in Q1 2025, which further amplified the damage. With no new content to offset the previous year’s losses, Warner Bros.’ gaming division was left floundering. While titles like Hogwarts Legacy and Mortal Kombat 1 continue to generate some revenue, they weren’t enough to sustain the division’s financial needs.

Hogwarts Legacy

A screenshot from Hogwarts Legacy (2023), Avalanche Software

The result? A 48% drop in quarterly games revenue and a 16% decline across the entire Studios segment, with Warner Bros. overall reporting $9 billion in total Q1 revenue, down 9% year-over-year.

Studio Shutdowns and Executive Shakeups

Earlier this year, WB shut down Player First Games (developer of MultiVersus), Monolith Productions, and WB Games San Diego, all while removing the head of the gaming division, David Haddad. The decision to close Monolith, while Rocksteady remains intact, continues to frustrate fans—particularly given the former’s history of quality and innovation versus the latter’s role in one of gaming’s most costly misfires.

Joker Multiversus

The Joker sits on the Iron Throne in Multiversus – YouTube, MultiVersus

Rocksteady is reportedly still in operation and rumored to be developing a new Batman game, though fans remain skeptical given the studio’s handling of SSKTJL. The optics of shuttering successful studios while allowing the creators of the failed title to press forward has done little to rebuild trust.

The Path Forward: Fewer Bets, Bigger Brands

Warner Bros. now says it will focus on its four tentpole franchises:

  • Harry Potter
  • Game of Thrones
  • Mortal Kombat
  • DC (with emphasis on Batman and “top-tier characters”)
Hogwarts Legacy

A screenshot from Hogwarts Legacy (2023), Avalanche Software

The company claims these IPs have each generated over $1 billion in past consumer sales and hopes to use them as anchors for future projects. However, with a rapidly shrinking stable of internal studios and creative talent, it’s unclear how sustainable this strategy will be.

A Gaming Division in Freefall

From a $200 million Sweet Baby Inc. failure and canceled flagship projects to mass layoffs and executive turnover, the past year has been devastating for WB. Games. What was once a promising arm of the entertainment giant is now in full retreat—scaling back ambition, shuttering innovation, and struggling to maintain fan trust.

Mrs. Freeze

Mrs. Freeze in Pride Outfit Pack in Suicide Squad: Kill The Justice League (2024), Rocksteady

The full damage caused by SSKTJL and its collaborators like Sweet Baby Inc. continues to unfold, but one thing is clear: the cost of chasing trends instead of quality has never been higher.

How do you feel about these WB Games losses following their collab with Sweet Baby Inc.? Sound off in the comments and let us know!

UP NEXT: Elio Budget Reportedly Skyrockets Toward $300 Million as Pixar Scrambles to Finish Troubled Production

Author: Marvin Montanaro
Marvin Montanaro is the Editor-in-Chief of That Park Place and a seasoned entertainment journalist with nearly two decades of experience across multiple digital media outlets and print publications. He joined That Park Place in 2024, bringing with him a passion for theme parks, pop culture, and film commentary. Based in Orlando, Florida, Marvin regularly visits Walt Disney World and Universal Orlando, offering firsthand reporting and analysis from the parks. He’s also the creative force behind The M4 Empire YouTube channel, bringing a critical eye toward the world of pop culture. Montanaro’s insights are rooted in years of real-world reporting and editorial leadership. He can be reached via email at mmontanaro@thatparkplace.com SOCIAL MEDIA: X: http://x.com/marvinmontanaro Instagram: https://www.instagram.com/marvinmontanaro Facebook: https://facebook.com/marvinmontanaro YouTube: http://YouTube.com/TheM4Empire Email: mmontanaro@thatparkplace.com