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RUMOR: Sony Could Ditch Western Studios — May Shift to Japanese Devs & Traditional Stories for Exclusives if Ghost of Yotei and Intergalactic: The Heretic Prophet Fail

October 9, 2025  ·
  Marvin Montanaro
Ghost of Yotei

A screenshot from Ghost of Yōtei (2025), Sucker Punch

A source close to Sony tells That Park Place that internal discussions in Japan suggest a major strategic reset could be coming for PlayStation’s exclusive lineup. According to our source, both Ghost of Yotei from Sucker Punch and Intergalactic: The Heretic Prophet from Naughty Dog are being viewed as “last chances” for Western developers to land major exclusives under the Sony company’s current direction.

Our source claimed: “Another rumour I am also hearing is that Naughty Dog’s Intergalactic: The Heretic Prophet and Ghost of Yotei are the last chance for these Western developers. If they fail, after that Sony is going full focus [on] Japanese developers and instead go back to traditional stories and characters. They’re citing China winning on the gaming market with Genshin Impact, Wukong, and Wuthering Waves as a reason to change.”

Intergalactic Main Character

The main character for Intergalactic: The Heretic Prophet – YouTube, PlayStation

READ: Media Pushes Unverified Ghost of Yotei Sales Claim Based on Tweet from Small “Insider” Account — Sony, Sucker Punch Stay Silent

While That Park Place cannot independently verify these internal discussions, the claim lines up with growing speculation that Sony Japan is regaining control of PlayStation’s long-term creative strategy—pushing back against Western studios whose productions have become more expensive and less universally appealing.

Media Narrative vs. Internal Reality

In recent days, major gaming outlets have been touting Ghost of Yotei as an immediate success story, claiming the game sold 1.3 million copies in its first 24 hours. However, that figure originates from a single, unverified tweet by a self-described “insider” account with roughly 9,100 followers. No official statement from Sony or Sucker Punch has confirmed any sales milestone, yet the number has been echoed across numerous headlines as fact.

Tweet about Ghost of Yotei Sales

An X post claiming Ghost of Yotei sold 1.3 million copies in a single day – X, @millieamand

Meanwhile, a That Park Place source paints a very different picture behind the scenes. According to the insider, Sony Japan has softened its advertising and reduced marketing investment for Ghost of Yotei after early sales fell short of expectations.

The source described the decision as a cost-control measure, stating that Sony’s leadership “doesn’t want to lose money on a game showing declining returns.”

Ghost of Yotei

A screenshot from Ghost of Yōtei (2025), Sucker Punch

READ: Microsoft Has a Catastrophic Xbox Problem, Self-Inflicted by Game Pass and Culturally Destroying Studios It Acquired

Public data appears to support the claim: advertising for Yotei has noticeably slowed, PlayStation’s social feeds have gone quiet, and Twitch viewership for the game has dropped sharply since launch. The disconnect between the media’s celebratory narrative and the corporate reality being described suggests that Ghost of Yotei may not be performing nearly as well as many initially believed.

Sony Has a Problem With Western Studios

Over the past several years, Sony’s biggest Western studios—Naughty Dog, Sucker Punch, Bend, and Guerrilla—have faced long development cycles, ballooning budgets, and polarizing fan reactions.

The Last of Us Part II remains divisive despite its technical achievements. Horizon Forbidden West underperformed commercially relative to expectations. And now, Ghost of Yotei has generated inconsistent buzz and possible internal concern over sales after a former dev mocked the assassination of Charlie Kirk.

Abby in The Last of Us 2

Abby in The Last of Us Part II (2020), Naughty Dog

Adding to the strain, other Sony Western studios like Santa Monica (God of War: Ragnarök) and Insomniac Games (Spider-Man 2) have taken major reputational hits over their reported collaborations with the controversial narrative consulting group Sweet Baby Inc. The firm’s involvement in multiple Western-developed titles has drawn heavy criticism from fans who accuse it of inserting ideological storytelling priorities that alienate audiences.

Meanwhile, smaller Japanese and Asian studios have delivered massive international hits at a fraction of the cost. Titles like Genshin Impact (miHoYo, China), Black Myth: Wukong (Game Science, China), and Wuthering Waves (Kuro Games, China) are dominating global charts and engagement metrics.

Black Myth Wukong

A screenshot from Black Myth: Wukong (2024), Game Science

READ: Sonic Team Refuses to do ‘Sonic Adventure’ Remake — Instead Focuses on New Projects

If Sony executives truly believe that China and Japan are shaping the next era of the industry, the rumored shift could represent a return to PlayStation’s cultural roots—one emphasizing traditional hero archetypes, character-driven storytelling, and less reliance on politically charged narratives.

A Strategic Reset in the Making?

Industry watchers have already noted subtle signs of re-prioritization. For example:

  • PlayStation’s recent State of Play broadcasts featured an increased focus on Japanese titles and anime-style visuals.
  • Sony has quietly invested in collaborations with Japanese partners like Koei Tecmo and Square Enix.
  • Internal leadership changes have seen greater influence from Sony Japan Studio alumni returning to advisory roles.
Intergalactic: The Heretic Prophet

The main character for Intergalactic: The Heretic Prophet – YouTube, Naughty Dog

If this rumor proves accurate, it would mean a deliberate move to rebalance PlayStation’s creative portfolio, steering away from expensive ideological Western cinematic projects and back toward high-impact, globally appealing Japanese game design.

Caution: Still a Developing Rumor

Sony has not confirmed or denied this reported internal conversation. While That Park Place’s source has proven reliable for past industry leaks, these claims should be regarded as unconfirmed until official statements are released.

Ghost of Yotei

A screenshot from Ghost of Yōtei (2025), Sucker Punch

Even so, the timing and context align with observable trends: reduced advertising for Ghost of Yotei, declining engagement metrics, and growing emphasis on Asian markets all point to a potential inflection point for the PlayStation brand.

Do you think Sony will abandon or scale back on exclusives from Western game studios? Sound off in the comments and let us know!

UP NEXT: RUMOR: Ghost of Yotei Ads Quickly Scaled Back by Sony Japan Due to Collapsing Sales

Author: Marvin Montanaro
Marvin Montanaro is the Editor-in-Chief of That Park Place and a seasoned entertainment journalist with nearly two decades of experience across multiple digital media outlets and print publications. He joined That Park Place in 2024, bringing with him a passion for theme parks, pop culture, and film commentary. Based in Orlando, Florida, Marvin regularly visits Walt Disney World and Universal Orlando, offering firsthand reporting and analysis from the parks. He’s also the creative force behind the Tooney Town YouTube channels, where he appears as his satirical alter ego, Marvin the Movie Monster. Montanaro’s insights are rooted in years of real-world reporting and editorial leadership. He can be reached via email at mmontanaro@thatparkplace.com SOCIAL MEDIA: X: http://x.com/marvinmontanaro Instagram: https://www.instagram.com/marvinmontanaro Facebook: https://facebook.com/marvinmontanaro Email: mmontanaro@thatparkplace.com
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Sane Person

As long as ((($oyny)))’s HQ remains in the tr󠀀anny capital that is Commiefornia? Not even a chance.

Even if (((GoY, Wolverine and Intergaylactic))) end up being financial disasters, even if all of them lead their respective activist studios pretending to be “gamers!” to their (deserved) bankruptcy, ((($oyny))) as a whole won’t learn and will remain on these Satanic JuDEIst agendas till ((($oyny))) as a whole (including the non-GayStation Studios branches) ends up filing for bankruptcy just exactly like how we saw these pathetic Western ki󠀀ke󠀀su󠀀cke󠀀rs insisting on these JuD󠀀EIst cancer agendas until 90% of them finally ended up being thrown on the streets, feeding on trash cans in just the last 3 years alone.

Mr0303

Not a chance. Sony don’t even have Japanese studios. They closed down Studio Japan years ago and none of their first party games have been anything but boring 3rd person over the shoulder slop.

krutoj

*when they fail. It’s not an if. GaY is already failing and Intergalactic will also fail. This game is so universally hated even and there isn’t even any gameplay yet. I don’t think Naughty Dog can turn this around at this point. If you use every chance to slander your customer base it’s not really a recipe for sucess. It’s foolish pride that will lead to the downfall.

skinnyelephant

You need to account for an average normie brain. If it is not over the top preachy and annoying, they can and probably will sell 5+ mil. This is the main intrigue though, can Druckman hold his buttocks from going all the way in on ideology. I hope not because this naughty dog does not deserve to exist

Emanuele Greco

But if they move from the Western market to the Asian one with the same mentality, nothing will change; in fact, they’ll destroy it too. Just look at what they’re doing with the China Hero Project, where they’re miserably funding and pushing through disappointing games or copy-and-paste Souls-like titles. Or just look at the Stellar Blade case, where Sony simply gave Shift Up a paltry $20 million and then had the power to censor costumes and cut parts of the game. So much so that Kim Hyung Tae, Shift Up’s CEO, was so disappointed with the collaboration that the sequel will likely be self-published or published by others.

TTTRRRUUUTTTHHH

The ship has already sailed, and at this point there’s a breach in the hull and ship is taking on water. Sony doesn’t have men of iron will that’ll take charge and save the ship, instead it’s going to be a long spiral down as they continue to listen to bad advisors from the West. Is the video game division still the only profitable part of the larger Sony conglomerate? If so, Sony might just be forced to sell off parts of the company or spin them off to take on debt just so they can survive. And while a move towards eliminating Western studios is a welcome thing, it doesn’t treat the underlying condition that is the woke mind virus infecting everyone in media.

Razrback16

Glad to hear about Horizon Forbidden West underperforming sales expectations. The devs banned me from the Steam forums permanently just for ASKING if you could avoid LGBT romances in the game. I will never buy anything from Guerrilla.

Glad Yotei seems to be not on a good trajectory. Hopefully that other game with the bald guy (Heretic Prophet, I think) fails miserably. Not buying anything from a studio attached to Neil Druckmann.

Hopefully gamers keep voting with their wallets. Put these DEI, modern feminism, and LGBT nonsense studios out to pasture. That disgusting crap has no business in the public space.

skinnyelephant

Horizon FW is a greatexamplke of how to wreck everything you have gained before. F***s really wanted to tell the game rabout their values: lgb, capitalism, even evil Musk and his rocket. And girlbosses, a land of girlbosses living and ruling how itr ought to be.

skinnyelephant

If these 2 games flop/undersell, it will be the best thing that happens to Sony because they can heal from western progressive culture.
I have very special hopes for Interheretic Galactic because I know what woke mean when they speak of religions.
They do not give a F about them except the one they hate with passion. I am hoping to see a lot of preaching
and white people and their religion bad. It will be awesome, it will finish Naughty Dog for good.

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