Collectibles & Toys

OPINION: Hasbro Keeps Losing the People Who Made it Great as Dungeons & Dragons Creative Director Resigns

OPINION: Hasbro Keeps Losing the People Who Made it Great as Dungeons & Dragons Creative Director Resigns

I had previously written about Hasbro and its ability to kill golden gooses. No sooner had I finished that article than it looks like they’ve done so once more, this time to one of their most lucrative franchises – Dungeons & Dragons.

Per his own post on X, Chrisopher Perkins has announced that he will be retiring from his role as Creative Director at Wizards of the Coast, the subset of Hasbro Inc. that is responsible for the sprawling Dungeons & Dragons IP.

OPINION: What’s going on with Hasbro? It’s a Toy Company That Doesn’t Want to Make Toys

OPINION: What’s going on with Hasbro? It’s a Toy Company That Doesn’t Want to Make Toys

Per Hasbro’s CEO Chris Cocks, they have announced that as of 2025 they will be moving away from physical toys while focusing more on digital play (i.e. video games). Since that time we’ve paradoxically seen one of the largest toymakers in the world begin to license out their properties to other toymakers to produce.

I’m not the CEO of a multi-million dollar company, so it may not be my place to say, but as a toy collector I feel that this is a mis-step on the part of Hasbro and its CEO. At the same time, unfortunately I can understand why they feel forced to go this route, and it has to do with both the mistakes they have made as well as those of their partners.

Xbox Handheld Teased Yet Again—But Will There Still Be an Xbox to Carry It?

Xbox Handheld Teased Yet Again—But Will There Still Be an Xbox to Carry It?

In a recent interview, Phil Spencer, head of Xbox, teased that the customers may see new hardware in “different form factors” in 2025. In other words, they’re looking into creating a new Xbox handheld gaming device. While some fans are excited by the prospect of a Game Pass-powered handheld, others in the industry are asking a tougher question: