Featured  ·  Headline  ·  News  ·  Video Games

Former Xbox VP Admits Game Pass Causes Problems as Media Admits 3 Million Players is NOT 3 Million Sales

September 9, 2025  ·
  Marvin Montanaro
Xbox Series X

The Xbox Series X Console - YouTube, Xbox

For years, gamers have debated whether subscription models like Xbox Game Pass are helping the industry or causing problems. Now, a former Xbox executive has admitted what critics have been saying all along—Game Pass is creating serious problems, both financially and creatively, across the gaming world.

In a new piece from PC Gamer, former Bethesda VP of Communications and Marketing Pete Hines revealed that Game Pass creates what he called “weird inner tensions,” particularly when it comes to how the service values content and impacts game sales.

“If you don’t figure out how to balance the needs of the service and the people running the service with the people who are providing the content—without which your subscription is worth jack s***—then you have a real problem,” he said.

Master Chief Halo

Promotional material of Master Chief against a Covenant via Xbox Wire

READ: David Zaslav Shocks Hollywood by Beating Bob Iger’s Disney at the Box Office… Even After Predictions of Doom

Hines explained that while subscription platforms like Game Pass can drive engagement, they can also cause problems and backfire badly when the numbers don’t translate into actual revenue.

3 Million Players Does Not Equal 3 Million Sales

The most striking admission came when the article highlighted Tango Gameworks’ Hi-Fi Rush. Marketed as a breakout success with “3 million players” on Game Pass, the studio behind it was nonetheless shuttered by Microsoft.

PC Gamer then pointed out the obvious truth that many in the gaming community have stressed for years, a truth that mainstream access games journalists have ignored until now.

“Three million players isn’t the same as three million sales.”

It’s a crucial distinction, and one that publishers often blur when hyping up numbers. Player counts on Game Pass make for good headlines, but if retail sales are cannibalized, the studio may actually be worse off than before.

 

READ: Warner Bros. Shatters Box Office Record With 7 Consecutive Films Opening Over $40 Million as Disney’s Rollercoaster Year Exposes Weakness

Is it possible that games journalists are finally starting to see what gamers have been screaming for years? Or have they known all along and just failed to point it out?

“The Majority of Game Adoption on GP Comes at the Expense of Retail Revenue”

Backing up Hines’ concerns, Shannon Loftis, former VP at Xbox Game Studios, added her own blunt assessment.

Writing on LinkedIn, Loftis said: “While GP can claim a few victories… the majority of game adoption on GP comes at the expense of retail revenue, unless the game is engineered from the ground up for post-release monetization. I could (and may someday) write pages on the weird inner tensions this creates.”

South of Midnight

A screenshot from South of Midnight (TBA), Compulsion Games

In other words, unless a game is packed with DLC, microtransactions, or long-term monetization hooks, being put on Game Pass risks draining its profitability.

Industry Veterans Are Ringing the Alarm

Hines and Loftis aren’t alone in their warnings. Other industry veterans have been voicing similar criticisms.

Former PlayStation executive Shawn Layden compared Game Pass-like models to the way music streaming gutted value for creators, saying it risks turning developers into “wage slaves.”

Halo

A screenshot of Master Chief via Halo YouTube

Meanwhile, Arkane Studios co-founder Raphaël Colantonio described subscription platforms as: “An unsustainable model that has been increasingly damaging the industry for a decade.”

Microsoft’s Bottom Line vs. Developers’ Survival

Microsoft maintains that Game Pass is profitable overall. But profitability for Microsoft isn’t the same thing as sustainability for developers. In fact, Microsoft CFO Tim Stuart has admitted that major titles like Starfield and Indiana Jones and the Great Circle lost millions in retail sales by being available day one on Game Pass.

Halo Pride

Key art for Halo Infinite (2021), 343 Industries

That’s the paradox: Game Pass helps Microsoft grow subscriptions and engagement, but the very success of the service could be undermining the developers who make the games possible.

Final Thoughts

For years, players have pointed out the flaw in bragging about “millions of players” on Game Pass—it’s not the same as millions of sales. Now, former insiders like Pete Hines and Shannon Loftis are saying the quiet part out loud.

Xbox Pride Month

The Xbox Pride Month profile Picture – X: @Xbox

Game Pass may be great for consumers in the short term, but if the model continues to eat into retail sales, it risks causing problems that will hollow out the very industry it claims to support. Developers can’t survive on “exposure” alone, and the recent closures of studios prove that popularity on Game Pass doesn’t necessarily equal financial security.

How do you feel about the problems caused by Game Pass? Sound off in the comments and let us know!

UP NEXT: Jimmy Kimmel Calls Trump “Woke” as His Ratings Keep Crashing

Author: Marvin Montanaro
Marvin Montanaro is the Editor-in-Chief of That Park Place and a seasoned entertainment journalist with nearly two decades of experience across multiple digital media outlets and print publications. He joined That Park Place in 2024, bringing with him a passion for theme parks, pop culture, and film commentary. Based in Orlando, Florida, Marvin regularly visits Walt Disney World and Universal Orlando, offering firsthand reporting and analysis from the parks. He’s also the creative force behind The M4 Empire YouTube channel, bringing a critical eye toward the world of pop culture. Montanaro’s insights are rooted in years of real-world reporting and editorial leadership. He can be reached via email at mmontanaro@thatparkplace.com SOCIAL MEDIA: X: http://x.com/marvinmontanaro Instagram: https://www.instagram.com/marvinmontanaro Facebook: https://facebook.com/marvinmontanaro YouTube: http://YouTube.com/TheM4Empire Email: mmontanaro@thatparkplace.com