Concord

Concord’s $400 Million Failure Still Haunts Sony One Year Later — Sony Execs Make Big Changes After Concord Disaster

Concord’s $400 Million Failure Still Haunts Sony One Year Later — Sony Execs Make Big Changes After Concord Disaster

One year ago, just two weeks after its release, the hero-shooter known as Concord was permanently shut down due to its abysmal sales and astonishingly low player count. Just a couple months later, Sony, in an attempt to cut losses, disbanded Firewalk studios, which had developed the game over the course of 8 years.

Concord’s One-Year Anniversary: Unpacking Sony’s $400 Million Catastrophe

Concord’s One-Year Anniversary: Unpacking Sony’s $400 Million Catastrophe

The failed co-op shooter Concord, just marked its one-year anniversary, and 50 weeks since its cancellation.

On the one-year anniversary of what is considered Sony Interactive Entertainment’s greatest failure, the memory of this epic blunder remains a chilling example for the gaming industry on what happens when developers lean too far into identity politics at the expense of the game experience.

The Game Awards Rejects “Woke” Titles With Official Nominations, Is Geoff Keighley Feeling Heat From Stuttering Craig’s The Real Game Awards?

The Game Awards Rejects “Woke” Titles With Official Nominations, Is Geoff Keighley Feeling Heat From Stuttering Craig’s The Real Game Awards?

Geoff Keighley’s The Game Awards announced nominations today on a YouTube livestream and it wasn’t what the public expected.

Most assumed that the tenth iteration of Keighley’s annual event, which is typically driven by corporate interests and the legacy games journalism elites, would celebrate failed “woke” titles like Dragon Age: The Veilguard, Concord, Dustborn, and Star Wars: Outlaws. However, those games received very little attention while fan favorites like Black Myth Wukong and Astrobot ruled the day.